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Warrior Sculpt - WIP
A personal project I have been working on following an online tutorial on Udemy.
I have sculted all of the anatomy, face and object/basemesh from a ball/box primitive.
Through this I want to learn to create a character from scratch, with props and interesting design.
It was a great learning experience deepening my understanding of facial and body anatomy - the biggest challange was the face, as I was less familiar with the sculpting flow.
Im also picking up amazing proficiency with Zbrush, and it's workflow and am excited to learn more.
-Finish blocking out all the clothes in different meshes
-Sculpt detailed in the extracted clothes meshes
-Create the Weapons assets
-Fibermesh hair and beard
-Pose the character
(a long time)
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